Experiencing outdoor recreation in the digital technology age: A case study from the Port Hills of Christchurch, New Zealand
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Date
2016-08-15
Type
Book Chapter
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Abstract
The digital turn in leisure has opened up a vast array of new opportunities to play, learn, participate and be entertained – opportunities that have transformed what we recognise as leisure. This edited collection provides a significant contribution to our changing understanding of digital leisure cultures, reflecting on the socio-historical context within which the digital age emerged, while engaging with new debates about the evolving and controversial role of digital platforms in contemporary leisure cultures.