Loading...
Thumbnail Image
Item

Video games, fiction and emotion

Citations
Altmetric:
Date
2005-11-23
Type
Conference Contribution - published
Keywords
Fields of Research
Abstract
Video gaming can be an emotional experience, as anybody who as torn their hair out over a particularly difficult game will know. In this paper I argue that various sources in cognitive science and the philosophy of the arts can be used to explain the role of the emotions in video gaming. Modern video games comprise a new and sophisticated type of fictional work. Video games involve a distinctly interactive form of fictive practice and because of this the role of the emotions in the playing of video games is distinctive to that fictive form. I argue that the emotions act to frame our interests in the fictions of video games, motivating and enabling the playing of those games
Source DOI
Rights
Creative Commons Rights
Access Rights