Kerr, Geoffrey N.2017-11-302017-112017-1197808647641191172-085945https://hdl.handle.net/10182/8818This paper investigates the hypotheses that marginal utility from killing game animals in New Zealand big game hunts diminishes with number of kills, and that hunt motivations affect marginal satisfaction. In addition to comparison of mean satisfaction scores for hunters experiencing different measures of success, and measures of association based on correlations and analysis of variance, a random parameters ordered-logit model utilises panel data from a large number of hunters to model effects of success on satisfaction. Motivations are important determinants of satisfaction, with harvest-oriented hunters generally less satisfied than were other hunters, unless the harvest-oriented hunters made a kill. Sighting game significantly enhanced satisfaction, which increased more if the hunters killed a game animal. Making a kill had a smaller effect on satisfaction for high-avidity hunters. Results confirm diminishing marginal utility of kills, suggesting potential gains from management responses that spread the game harvest over a larger number of hunters.1-29en©LEaP, Lincoln University, New Zealand 2017satisfactionbig game managementhuntingharvestheterogeneityordered-logitBig game hunting satisfaction: A test of diminishing marginal satisfaction of harvestReportANZSRC::160402 Recreation, Leisure and Tourism GeographyANZSRC::1608 SociologyANZSRC::150404 Sport and Leisure Management1172-0891978-0-86476-412-6